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87 lines
1.9 KiB
C
87 lines
1.9 KiB
C
#ifndef _BCACHEFS_ALLOC_TYPES_H
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#define _BCACHEFS_ALLOC_TYPES_H
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#include <linux/mutex.h>
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#include <linux/spinlock.h>
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#include "clock_types.h"
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/*
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* There's two of these clocks, one for reads and one for writes:
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*
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* All fields protected by bucket_lock
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*/
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struct prio_clock {
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/*
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* "now" in (read/write) IO time - incremented whenever we do X amount
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* of reads or writes.
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*
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* Goes with the bucket read/write prios: when we read or write to a
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* bucket we reset the bucket's prio to the current hand; thus hand -
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* prio = time since bucket was last read/written.
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*
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* The units are some amount (bytes/sectors) of data read/written, and
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* the units can change on the fly if we need to rescale to fit
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* everything in a u16 - your only guarantee is that the units are
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* consistent.
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*/
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u16 hand;
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u16 min_prio;
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int rw;
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struct io_timer rescale;
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};
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/* There is one reserve for each type of btree, one for prios and gens
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* and one for moving GC */
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enum alloc_reserve {
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RESERVE_ALLOC = -1,
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RESERVE_BTREE = 0,
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RESERVE_MOVINGGC = 1,
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RESERVE_NONE = 2,
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RESERVE_NR = 3,
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};
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/* Enough for 16 cache devices, 2 tiers and some left over for pipelining */
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#define OPEN_BUCKETS_COUNT 256
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#define WRITE_POINT_COUNT 32
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struct open_bucket_ptr {
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struct bch_extent_ptr ptr;
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unsigned sectors_free;
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};
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struct open_bucket {
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spinlock_t lock;
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atomic_t pin;
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u8 freelist;
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u8 new_ob;
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u8 nr_ptrs;
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struct open_bucket_ptr ptrs[BCH_REPLICAS_MAX * 2];
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};
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struct write_point {
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struct hlist_node node;
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struct mutex lock;
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u64 last_used;
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unsigned long write_point;
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enum bch_data_type type;
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/* calculated based on how many pointers we're actually going to use: */
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unsigned sectors_free;
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struct open_bucket *ob;
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u64 next_alloc[BCH_SB_MEMBERS_MAX];
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};
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struct alloc_heap_entry {
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size_t bucket;
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unsigned long key;
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};
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typedef HEAP(struct alloc_heap_entry) alloc_heap;
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#endif /* _BCACHEFS_ALLOC_TYPES_H */
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