bcachefs-tools/libbcachefs/alloc_types.h
2017-03-19 17:31:47 -08:00

103 lines
2.3 KiB
C

#ifndef _BCACHE_ALLOC_TYPES_H
#define _BCACHE_ALLOC_TYPES_H
#include <linux/mutex.h>
#include "clock_types.h"
/*
* There's two of these clocks, one for reads and one for writes:
*
* All fields protected by bucket_lock
*/
struct prio_clock {
/*
* "now" in (read/write) IO time - incremented whenever we do X amount
* of reads or writes.
*
* Goes with the bucket read/write prios: when we read or write to a
* bucket we reset the bucket's prio to the current hand; thus hand -
* prio = time since bucket was last read/written.
*
* The units are some amount (bytes/sectors) of data read/written, and
* the units can change on the fly if we need to rescale to fit
* everything in a u16 - your only guarantee is that the units are
* consistent.
*/
u16 hand;
u16 min_prio;
int rw;
struct io_timer rescale;
};
/* There is one reserve for each type of btree, one for prios and gens
* and one for moving GC */
enum alloc_reserve {
RESERVE_PRIO,
RESERVE_BTREE,
RESERVE_METADATA_LAST = RESERVE_BTREE,
RESERVE_MOVINGGC,
RESERVE_NONE,
RESERVE_NR,
};
static inline bool allocation_is_metadata(enum alloc_reserve id)
{
return id <= RESERVE_METADATA_LAST;
}
struct dev_group {
spinlock_t lock;
unsigned nr;
unsigned cur_device;
struct {
u64 weight;
struct bch_dev *dev;
} d[BCH_SB_MEMBERS_MAX];
};
/* Enough for 16 cache devices, 2 tiers and some left over for pipelining */
#define OPEN_BUCKETS_COUNT 256
#define WRITE_POINT_COUNT 16
struct open_bucket {
struct list_head list;
struct mutex lock;
atomic_t pin;
bool has_full_ptrs;
/*
* recalculated every time we allocate from this open_bucket based on
* how many pointers we're actually going to use:
*/
unsigned sectors_free;
unsigned nr_ptrs;
struct bch_extent_ptr ptrs[BCH_REPLICAS_MAX];
unsigned ptr_offset[BCH_REPLICAS_MAX];
};
struct write_point {
struct open_bucket *b;
/*
* Throttle writes to this write point if tier 0 is full?
*/
bool throttle;
/*
* If not NULL, cache group for tiering, promotion and moving GC -
* always allocates a single replica
*/
struct dev_group *group;
/*
* Otherwise do a normal replicated bucket allocation that could come
* from any device in tier 0 (foreground write)
*/
};
#endif /* _BCACHE_ALLOC_TYPES_H */