thinning message highlighted
This commit is contained in:
@@ -169,7 +169,7 @@ use tracing::{error, info};
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use g3_core::error_handling::{classify_error, ErrorType, RecoverableError};
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mod retro_tui;
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mod theme;
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mod tui;
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pub mod tui;
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mod ui_writer_impl;
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use retro_tui::RetroTui;
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use theme::ColorTheme;
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@@ -1099,9 +1099,8 @@ async fn run_interactive<W: UiWriter>(
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continue;
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}
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"/thinnify" => {
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output.print("🔧 Triggering manual context thinning...");
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let summary = agent.force_thin();
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output.print(&summary);
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output.print_context_thinning(&summary);
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continue;
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}
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"/readme" => {
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@@ -1,5 +1,6 @@
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use crossterm::style::Color;
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use crossterm::style::{SetForegroundColor, ResetColor};
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use std::io::{self, Write};
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use termimad::MadSkin;
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/// Simple output handler with markdown support
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@@ -93,6 +94,37 @@ impl SimpleOutput {
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print!("{}", ResetColor);
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println!(" {:.1}% | {}/{} tokens", percentage, used, total);
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}
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pub fn print_context_thinning(&self, message: &str) {
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// Animated highlight for context thinning
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// Use bright cyan/green with a quick flash animation
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// Flash animation: print with bright background, then normal
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let frames = vec![
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"\x1b[1;97;46m", // Frame 1: Bold white on cyan background
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"\x1b[1;97;42m", // Frame 2: Bold white on green background
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"\x1b[1;96;40m", // Frame 3: Bold cyan on black background
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];
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println!();
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// Quick flash animation
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for frame in &frames {
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print!("\r{} ✨ {} ✨\x1b[0m", frame, message);
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let _ = io::stdout().flush();
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std::thread::sleep(std::time::Duration::from_millis(80));
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}
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// Final display with bright cyan and sparkle emojis
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print!("\r\x1b[1;96m✨ {} ✨\x1b[0m", message);
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println!();
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// Add a subtle "success" indicator line
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println!("\x1b[2;36m └─ Context optimized successfully\x1b[0m");
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println!();
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let _ = io::stdout().flush();
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}
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}
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#[cfg(test)]
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@@ -104,6 +104,37 @@ impl UiWriter for ConsoleUiWriter {
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println!("{}", message);
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}
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fn print_context_thinning(&self, message: &str) {
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// Animated highlight for context thinning
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// Use bright cyan/green with a quick flash animation
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// Flash animation: print with bright background, then normal
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let frames = vec![
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"\x1b[1;97;46m", // Frame 1: Bold white on cyan background
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"\x1b[1;97;42m", // Frame 2: Bold white on green background
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"\x1b[1;96;40m", // Frame 3: Bold cyan on black background
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];
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println!();
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// Quick flash animation
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for frame in &frames {
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print!("\r{} ✨ {} ✨\x1b[0m", frame, message);
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let _ = io::stdout().flush();
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std::thread::sleep(std::time::Duration::from_millis(80));
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}
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// Final display with bright cyan and sparkle emojis
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print!("\r\x1b[1;96m✨ {} ✨\x1b[0m", message);
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println!();
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// Add a subtle "success" indicator line
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println!("\x1b[2;36m └─ Context optimized successfully\x1b[0m");
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println!();
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let _ = io::stdout().flush();
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}
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fn print_tool_header(&self, tool_name: &str) {
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// Store the tool name and clear args for collection
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*self.current_tool_name.lock().unwrap() = Some(tool_name.to_string());
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@@ -360,6 +391,19 @@ impl UiWriter for RetroTuiWriter {
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self.tui.output(message);
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}
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fn print_context_thinning(&self, message: &str) {
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// For TUI, we'll use a highlighted output with special formatting
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// The TUI will handle the visual presentation
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// Add visual separators and emphasis
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self.tui.output("");
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self.tui.output("═══════════════════════════════════════════════════════════");
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self.tui.output(&format!("✨ {} ✨", message));
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self.tui.output(" └─ Context optimized successfully");
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self.tui.output("═══════════════════════════════════════════════════════════");
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self.tui.output("");
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}
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fn print_tool_header(&self, tool_name: &str) {
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// Start collecting tool output
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*self.current_tool_start.lock().unwrap() = Some(Instant::now());
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@@ -1,425 +0,0 @@
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use crate::{ComputerController, types::*};
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use anyhow::Result;
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use async_trait::async_trait;
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use core_graphics::display::CGPoint;
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use core_graphics::event::{CGEvent, CGEventType, CGMouseButton, CGEventTapLocation};
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use core_graphics::event_source::{CGEventSource, CGEventSourceStateID};
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use std::path::Path;
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use tesseract::Tesseract;
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// MacOSController doesn't store CGEventSource to avoid Send/Sync issues
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// We create it fresh for each operation
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pub struct MacOSController {
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// Empty struct - event source created per operation
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}
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impl MacOSController {
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pub fn new() -> Result<Self> {
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// Test that we can create an event source
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let _event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source. Make sure Accessibility permissions are granted."))?;
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Ok(Self {})
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}
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fn key_to_keycode(&self, key: &str) -> Result<u16> {
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// Map key names to macOS keycodes
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let keycode = match key.to_lowercase().as_str() {
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"return" | "enter" => 36,
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"tab" => 48,
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"space" => 49,
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"delete" | "backspace" => 51,
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"escape" | "esc" => 53,
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"command" | "cmd" => 55,
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"shift" => 56,
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"capslock" => 57,
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"option" | "alt" => 58,
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"control" | "ctrl" => 59,
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"left" => 123,
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"right" => 124,
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"down" => 125,
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"up" => 126,
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_ => anyhow::bail!("Unknown key: {}", key),
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};
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Ok(keycode)
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}
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}
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#[async_trait]
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impl ComputerController for MacOSController {
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async fn move_mouse(&self, x: i32, y: i32) -> Result<()> {
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let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source"))?;
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let point = CGPoint::new(x as f64, y as f64);
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let event = CGEvent::new_mouse_event(
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event_source,
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CGEventType::MouseMoved,
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point,
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CGMouseButton::Left,
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).map_err(|_| anyhow::anyhow!("Failed to create mouse move event"))?;
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event.post(CGEventTapLocation::HID);
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Ok(())
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}
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async fn click(&self, button: MouseButton) -> Result<()> {
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let (cg_button, down_type, up_type) = match button {
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MouseButton::Left => (CGMouseButton::Left, CGEventType::LeftMouseDown, CGEventType::LeftMouseUp),
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MouseButton::Right => (CGMouseButton::Right, CGEventType::RightMouseDown, CGEventType::RightMouseUp),
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MouseButton::Middle => (CGMouseButton::Center, CGEventType::OtherMouseDown, CGEventType::OtherMouseUp),
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};
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let point = {
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// Get current mouse position
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let temp_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source"))?;
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let event = CGEvent::new(temp_source)
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.map_err(|_| anyhow::anyhow!("Failed to get mouse position"))?;
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let p = event.location();
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p
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};
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{
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let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source"))?;
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// Mouse down
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let down_event = CGEvent::new_mouse_event(
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event_source,
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down_type,
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point,
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cg_button,
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).map_err(|_| anyhow::anyhow!("Failed to create mouse down event"))?;
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down_event.post(CGEventTapLocation::HID);
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} // event_source and down_event dropped here
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// Small delay
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tokio::time::sleep(tokio::time::Duration::from_millis(50)).await;
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{
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let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source"))?;
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let up_event = CGEvent::new_mouse_event(
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event_source,
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up_type,
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point,
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cg_button,
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).map_err(|_| anyhow::anyhow!("Failed to create mouse up event"))?;
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up_event.post(CGEventTapLocation::HID);
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} // event_source and up_event dropped here
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Ok(())
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}
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async fn double_click(&self, button: MouseButton) -> Result<()> {
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self.click(button).await?;
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tokio::time::sleep(tokio::time::Duration::from_millis(100)).await;
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self.click(button).await?;
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Ok(())
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}
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async fn type_text(&self, text: &str) -> Result<()> {
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for ch in text.chars() {
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{
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let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source"))?;
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// Create keyboard event for character
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let event = CGEvent::new_keyboard_event(
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event_source,
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0, // keycode (0 for unicode)
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true,
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).map_err(|_| anyhow::anyhow!("Failed to create keyboard event"))?;
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// Set unicode string
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let mut utf16_buf = [0u16; 2];
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let utf16_slice = ch.encode_utf16(&mut utf16_buf);
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let utf16_chars: Vec<u16> = utf16_slice.iter().copied().collect();
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event.set_string_from_utf16_unchecked(utf16_chars.as_slice());
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event.post(CGEventTapLocation::HID);
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} // event_source and event dropped here
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tokio::time::sleep(tokio::time::Duration::from_millis(10)).await;
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}
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Ok(())
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}
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async fn press_key(&self, key: &str) -> Result<()> {
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let keycode = self.key_to_keycode(key)?;
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{
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let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source"))?;
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// Key down
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let down_event = CGEvent::new_keyboard_event(
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event_source,
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keycode,
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true,
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).map_err(|_| anyhow::anyhow!("Failed to create key down event"))?;
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down_event.post(CGEventTapLocation::HID);
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} // event_source and down_event dropped here
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tokio::time::sleep(tokio::time::Duration::from_millis(50)).await;
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{
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let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
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.map_err(|_| anyhow::anyhow!("Failed to create event source"))?;
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// Key up
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let up_event = CGEvent::new_keyboard_event(
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event_source,
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keycode,
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false,
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).map_err(|_| anyhow::anyhow!("Failed to create key up event"))?;
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up_event.post(CGEventTapLocation::HID);
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} // event_source and up_event dropped here
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Ok(())
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}
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async fn list_windows(&self) -> Result<Vec<Window>> {
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// Note: Full implementation would use CGWindowListCopyWindowInfo
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// For now, return empty list as this requires more complex FFI
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tracing::warn!("list_windows not fully implemented on macOS");
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Ok(vec![])
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}
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async fn focus_window(&self, _window_id: &str) -> Result<()> {
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// Note: Full implementation would use NSWorkspace to activate application
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tracing::warn!("focus_window not fully implemented on macOS");
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Ok(())
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}
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async fn get_window_bounds(&self, _window_id: &str) -> Result<Rect> {
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// Note: Full implementation would use Accessibility API
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tracing::warn!("get_window_bounds not fully implemented on macOS");
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Ok(Rect { x: 0, y: 0, width: 800, height: 600 })
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}
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async fn find_element(&self, _selector: &ElementSelector) -> Result<Option<UIElement>> {
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// Note: Full implementation would use macOS Accessibility API
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tracing::warn!("find_element not fully implemented on macOS");
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Ok(None)
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}
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async fn get_element_text(&self, _element_id: &str) -> Result<String> {
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// Note: Full implementation would use Accessibility API
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tracing::warn!("get_element_text not fully implemented on macOS");
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Ok(String::new())
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}
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async fn get_element_bounds(&self, _element_id: &str) -> Result<Rect> {
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// Note: Full implementation would use Accessibility API
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tracing::warn!("get_element_bounds not fully implemented on macOS");
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Ok(Rect { x: 0, y: 0, width: 100, height: 30 })
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}
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async fn take_screenshot(&self, path: &str, _region: Option<Rect>, window_id: Option<&str>) -> Result<()> {
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// Use native macOS screencapture command which handles all the format complexities
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// Check if we have Screen Recording permission by attempting a test capture
|
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// If we only get wallpaper/menubar but no windows, we need permission
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let needs_permission_check = std::env::var("G3_SKIP_PERMISSION_CHECK").is_err();
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|
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if needs_permission_check {
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// Try to open Screen Recording settings if this is the first screenshot
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static PERMISSION_PROMPTED: std::sync::atomic::AtomicBool = std::sync::atomic::AtomicBool::new(false);
|
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|
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if !PERMISSION_PROMPTED.swap(true, std::sync::atomic::Ordering::Relaxed) {
|
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tracing::warn!("\n=== Screen Recording Permission Required ===\n\
|
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macOS requires explicit permission to capture window content.\n\
|
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If screenshots only show wallpaper/menubar (no windows):\n\n\
|
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1. Open System Settings > Privacy & Security > Screen Recording\n\
|
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2. Enable permission for your terminal (iTerm/Terminal) or g3\n\
|
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3. Restart your terminal if needed\n\n\
|
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Opening Screen Recording settings now...\n");
|
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|
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// Try to open the settings (non-blocking)
|
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let _ = std::process::Command::new("open")
|
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.arg("x-apple.systempreferences:com.apple.preference.security?Privacy_ScreenCapture")
|
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.spawn();
|
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}
|
||||
}
|
||||
|
||||
let path_obj = Path::new(path);
|
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if let Some(parent) = path_obj.parent() {
|
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std::fs::create_dir_all(parent)?;
|
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}
|
||||
|
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let mut cmd = std::process::Command::new("screencapture");
|
||||
|
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// Add flags
|
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cmd.arg("-x"); // No sound
|
||||
|
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if let Some(window_id) = window_id {
|
||||
// Capture specific window by getting its bounds and using region capture
|
||||
// window_id format: "AppName" or "AppName:WindowTitle"
|
||||
let app_name = window_id.split(':').next().unwrap_or(window_id);
|
||||
|
||||
// Use AppleScript to get window bounds
|
||||
let script = format!(
|
||||
r#"tell application "{}"
|
||||
tell current window
|
||||
get bounds
|
||||
end tell
|
||||
end tell"#,
|
||||
app_name
|
||||
);
|
||||
|
||||
let output = std::process::Command::new("osascript")
|
||||
.arg("-e")
|
||||
.arg(&script)
|
||||
.output()
|
||||
.map_err(|e| anyhow::anyhow!("Failed to get window bounds: {}", e))?;
|
||||
|
||||
if output.status.success() {
|
||||
let bounds_str = String::from_utf8_lossy(&output.stdout);
|
||||
let bounds: Vec<i32> = bounds_str
|
||||
.trim()
|
||||
.split(',')
|
||||
.filter_map(|s| s.trim().parse().ok())
|
||||
.collect();
|
||||
|
||||
if bounds.len() == 4 {
|
||||
let (left, top, right, bottom) = (bounds[0], bounds[1], bounds[2], bounds[3]);
|
||||
let width = right - left;
|
||||
let height = bottom - top;
|
||||
|
||||
cmd.arg("-R");
|
||||
cmd.arg(format!("{},{},{},{}", left, top, width, height));
|
||||
|
||||
tracing::debug!("Capturing window '{}' at region: {},{} {}x{}", app_name, left, top, width, height);
|
||||
} else {
|
||||
tracing::warn!("Failed to parse window bounds, capturing full screen");
|
||||
}
|
||||
} else {
|
||||
tracing::warn!("Failed to get window bounds for '{}', capturing full screen", app_name);
|
||||
}
|
||||
} else if let Some(region) = _region {
|
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// Capture specific region: -R x,y,width,height
|
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cmd.arg("-R");
|
||||
cmd.arg(format!("{},{},{},{}", region.x, region.y, region.width, region.height));
|
||||
}
|
||||
|
||||
cmd.arg(path);
|
||||
|
||||
let output = cmd.output()
|
||||
.map_err(|e| anyhow::anyhow!("Failed to execute screencapture: {}", e))?;
|
||||
|
||||
if !output.status.success() {
|
||||
let stderr = String::from_utf8_lossy(&output.stderr);
|
||||
anyhow::bail!("screencapture failed: {}", stderr);
|
||||
}
|
||||
|
||||
tracing::debug!("Screenshot saved using screencapture: {}", path);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
async fn extract_text_from_screen(&self, region: Rect) -> Result<OCRResult> {
|
||||
// Take screenshot of region first
|
||||
let temp_path = format!("/tmp/g3_ocr_{}.png", uuid::Uuid::new_v4());
|
||||
self.take_screenshot(&temp_path, Some(region), None).await?;
|
||||
|
||||
// Extract text from the screenshot
|
||||
let result = self.extract_text_from_image(&temp_path).await?;
|
||||
|
||||
// Clean up temp file
|
||||
let _ = std::fs::remove_file(&temp_path);
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
|
||||
async fn extract_text_from_image(&self, _path: &str) -> Result<OCRResult> {
|
||||
// Check if tesseract is available on the system
|
||||
let tesseract_check = std::process::Command::new("which")
|
||||
.arg("tesseract")
|
||||
.output();
|
||||
|
||||
if tesseract_check.is_err() || !tesseract_check.as_ref().unwrap().status.success() {
|
||||
anyhow::bail!("Tesseract OCR is not installed on your system.\n\n\
|
||||
To install tesseract:\n macOS: brew install tesseract\n \
|
||||
Linux: sudo apt-get install tesseract-ocr (Ubuntu/Debian)\n \
|
||||
sudo yum install tesseract (RHEL/CentOS)\n \
|
||||
Windows: Download from https://github.com/UB-Mannheim/tesseract/wiki\n\n\
|
||||
After installation, restart your terminal and try again.");
|
||||
}
|
||||
|
||||
// Initialize Tesseract
|
||||
let tess = Tesseract::new(None, Some("eng"))
|
||||
.map_err(|e| {
|
||||
anyhow::anyhow!("Failed to initialize Tesseract: {}\n\n\
|
||||
This usually means:\n1. Tesseract is not properly installed\n\
|
||||
2. Language data files are missing\n\nTo fix:\n \
|
||||
macOS: brew reinstall tesseract\n \
|
||||
Linux: sudo apt-get install tesseract-ocr-eng\n \
|
||||
Windows: Reinstall tesseract and ensure language files are included", e)
|
||||
})?;
|
||||
|
||||
let text = tess.set_image(_path)
|
||||
.map_err(|e| anyhow::anyhow!("Failed to load image '{}': {}", _path, e))?
|
||||
.get_text()
|
||||
.map_err(|e| anyhow::anyhow!("Failed to extract text from image: {}", e))?;
|
||||
|
||||
// Get confidence (simplified - would need more complex API calls for per-word confidence)
|
||||
let confidence = 0.85; // Placeholder
|
||||
|
||||
Ok(OCRResult {
|
||||
text,
|
||||
confidence,
|
||||
bounds: Rect { x: 0, y: 0, width: 0, height: 0 }, // Would need image dimensions
|
||||
})
|
||||
}
|
||||
|
||||
async fn find_text_on_screen(&self, _text: &str) -> Result<Option<Point>> {
|
||||
// Check if tesseract is available on the system
|
||||
let tesseract_check = std::process::Command::new("which")
|
||||
.arg("tesseract")
|
||||
.output();
|
||||
|
||||
if tesseract_check.is_err() || !tesseract_check.as_ref().unwrap().status.success() {
|
||||
anyhow::bail!("Tesseract OCR is not installed on your system.\n\n\
|
||||
To install tesseract:\n macOS: brew install tesseract\n \
|
||||
Linux: sudo apt-get install tesseract-ocr (Ubuntu/Debian)\n \
|
||||
sudo yum install tesseract (RHEL/CentOS)\n \
|
||||
Windows: Download from https://github.com/UB-Mannheim/tesseract/wiki\n\n\
|
||||
After installation, restart your terminal and try again.");
|
||||
}
|
||||
|
||||
// Take full screen screenshot
|
||||
let temp_path = format!("/tmp/g3_ocr_search_{}.png", uuid::Uuid::new_v4());
|
||||
self.take_screenshot(&temp_path, None, None).await?;
|
||||
|
||||
// Use Tesseract to find text with bounding boxes
|
||||
let tess = Tesseract::new(None, Some("eng"))
|
||||
.map_err(|e| {
|
||||
anyhow::anyhow!("Failed to initialize Tesseract: {}\n\n\
|
||||
This usually means:\n1. Tesseract is not properly installed\n\
|
||||
2. Language data files are missing\n\nTo fix:\n \
|
||||
macOS: brew reinstall tesseract\n \
|
||||
Linux: sudo apt-get install tesseract-ocr-eng\n \
|
||||
Windows: Reinstall tesseract and ensure language files are included", e)
|
||||
})?;
|
||||
|
||||
let full_text = tess.set_image(temp_path.as_str())
|
||||
.map_err(|e| anyhow::anyhow!("Failed to load screenshot: {}", e))?
|
||||
.get_text()
|
||||
.map_err(|e| anyhow::anyhow!("Failed to extract text from screen: {}", e))?;
|
||||
|
||||
// Clean up temp file
|
||||
let _ = std::fs::remove_file(&temp_path);
|
||||
|
||||
// Simple text search - full implementation would use get_component_images
|
||||
// to get bounding boxes for each word
|
||||
if full_text.contains(_text) {
|
||||
tracing::warn!("Text found but precise coordinates not available in simplified implementation");
|
||||
Ok(Some(Point { x: 0, y: 0 }))
|
||||
} else {
|
||||
Ok(None)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2473,8 +2473,7 @@ Template:
|
||||
let (thin_summary, chars_saved) = self.context_window.thin_context();
|
||||
self.thinning_events.push(chars_saved);
|
||||
// Print the thinning summary to the user
|
||||
self.ui_writer.println("");
|
||||
self.ui_writer.print_context_status(&format!("{}\n", thin_summary));
|
||||
self.ui_writer.print_context_thinning(&thin_summary);
|
||||
}
|
||||
|
||||
// Track what we've already displayed before getting new text
|
||||
|
||||
@@ -17,6 +17,9 @@ pub trait UiWriter: Send + Sync {
|
||||
/// Print a context window status message
|
||||
fn print_context_status(&self, message: &str);
|
||||
|
||||
/// Print a context thinning success message with highlight and animation
|
||||
fn print_context_thinning(&self, message: &str);
|
||||
|
||||
/// Print a tool execution header
|
||||
fn print_tool_header(&self, tool_name: &str);
|
||||
|
||||
@@ -60,6 +63,7 @@ impl UiWriter for NullUiWriter {
|
||||
fn print_inline(&self, _message: &str) {}
|
||||
fn print_system_prompt(&self, _prompt: &str) {}
|
||||
fn print_context_status(&self, _message: &str) {}
|
||||
fn print_context_thinning(&self, _message: &str) {}
|
||||
fn print_tool_header(&self, _tool_name: &str) {}
|
||||
fn print_tool_arg(&self, _key: &str, _value: &str) {}
|
||||
fn print_tool_output_header(&self) {}
|
||||
|
||||
Reference in New Issue
Block a user