feat: royal blue tool names in agent mode + fix README heading display

- Add set_agent_mode() to UiWriter trait for visual mode differentiation
- ConsoleUiWriter uses royal blue (ANSI 256 color 69) for tool names in agent mode
- Fix extract_readme_heading() to search only README section of combined content
  (was incorrectly showing AGENTS.md heading instead of README heading)
This commit is contained in:
Dhanji R. Prasanna
2026-01-07 11:37:51 +11:00
parent 189fdec006
commit 4e7aca50fa
3 changed files with 36 additions and 10 deletions

View File

@@ -768,6 +768,8 @@ async fn run_agent_mode(
// Create agent with custom system prompt
let ui_writer = ConsoleUiWriter::new();
// Set agent mode on UI writer for visual differentiation (royal blue tool names)
ui_writer.set_agent_mode(true);
let mut agent = Agent::new_with_custom_prompt(
config,
ui_writer,
@@ -1407,11 +1409,20 @@ fn read_project_readme(workspace_dir: &Path) -> Option<String> {
/// Extract the main heading or title from README content
fn extract_readme_heading(readme_content: &str) -> Option<String> {
// Process the content line by line, skipping the prefix line if present
let lines_iter = readme_content.lines();
let mut content_lines = Vec::new();
// Find the README section in the combined content
// The README section starts with "📚 Project README (from"
let readme_start = readme_content.find("📚 Project README (from");
for line in lines_iter {
// If we can't find the README marker, the content might be just README
// or might not contain README at all
let content_to_search = match readme_start {
Some(pos) => &readme_content[pos..],
None => readme_content,
};
// Process the content line by line, skipping the prefix line
let mut content_lines = Vec::new();
for line in content_to_search.lines() {
// Skip the "📚 Project README (from ...):" line
if line.starts_with("📚 Project README") {
continue;

View File

@@ -9,6 +9,7 @@ pub struct ConsoleUiWriter {
current_tool_args: std::sync::Mutex<Vec<(String, String)>>,
current_output_line: std::sync::Mutex<Option<String>>,
output_line_printed: std::sync::Mutex<bool>,
is_agent_mode: std::sync::Mutex<bool>,
}
impl ConsoleUiWriter {
@@ -18,6 +19,7 @@ impl ConsoleUiWriter {
current_tool_args: std::sync::Mutex::new(Vec::new()),
current_output_line: std::sync::Mutex::new(None),
output_line_printed: std::sync::Mutex::new(false),
is_agent_mode: std::sync::Mutex::new(false),
}
}
}
@@ -109,7 +111,11 @@ impl UiWriter for ConsoleUiWriter {
// Reset output_line_printed at the start of a new tool output
// This ensures the header isn't cleared by update_tool_output_line
*self.output_line_printed.lock().unwrap() = false;
// Now print the tool header with the most important arg in bold green
// Now print the tool header with the most important arg
// Use royal blue in agent mode, bold green otherwise
let is_agent_mode = *self.is_agent_mode.lock().unwrap();
// Royal blue: \x1b[38;5;69m, Bold green: \x1b[1;32m
let tool_color = if is_agent_mode { "\x1b[1;38;5;69m" } else { "\x1b[1;32m" };
if let Some(tool_name) = self.current_tool_name.lock().unwrap().as_ref() {
let args = self.current_tool_args.lock().unwrap();
@@ -162,14 +168,14 @@ impl UiWriter for ConsoleUiWriter {
String::new()
};
// Print with bold green tool name, purple (non-bold) for pipe and args
// Print with tool name in color (royal blue for agent mode, green otherwise)
println!(
"┌─\x1b[1;32m {}\x1b[0m\x1b[35m | {}{}\x1b[0m",
tool_name, display_value, header_suffix
"┌─{} {}\x1b[0m\x1b[35m | {}{}\x1b[0m",
tool_color, tool_name, display_value, header_suffix
);
} else {
// Print with bold green formatting using ANSI escape codes
println!("┌─\x1b[1;32m {}\x1b[0m", tool_name);
// Print with tool name in color
println!("┌─{} {}\x1b[0m", tool_color, tool_name);
}
}
}
@@ -361,4 +367,8 @@ impl UiWriter for ConsoleUiWriter {
// Reset the filter state for a new response
reset_json_tool_state();
}
fn set_agent_mode(&self, is_agent_mode: bool) {
*self.is_agent_mode.lock().unwrap() = is_agent_mode;
}
}

View File

@@ -81,6 +81,11 @@ pub trait UiWriter: Send + Sync {
/// Called at the start of a new response to clear any partial state.
/// Default implementation does nothing.
fn reset_json_filter(&self) {}
/// Set whether the UI is in agent mode.
/// When in agent mode, tool names may be displayed differently (e.g., different color).
/// Default implementation does nothing.
fn set_agent_mode(&self, _is_agent_mode: bool) {}
}
/// A no-op implementation for when UI output is not needed