Remove VisionBridge OCR (unused)

VisionBridge was a Swift library for Apple Vision OCR that was built
every compile but never actually used by any g3 tool.

Removed:
- vision-bridge/ Swift package directory
- src/ocr/ module (vision.rs, tesseract.rs, mod.rs)
- OCR methods from ComputerController trait
- OCR-related code from platform implementations
- TextLocation type (no longer needed)
- test_vision.rs example

Simplified:
- build.rs (now empty, no Swift compilation)
- MacOSController (no longer holds OCR engine)
- LinuxController and WindowsController (stub implementations)

Build time improvement: No more 'Building VisionBridge Swift package...'
messages on every compile.
This commit is contained in:
Dhanji R. Prasanna
2026-01-21 06:42:01 +05:30
parent 38b0019ad4
commit a89cad955a
13 changed files with 22 additions and 1292 deletions

View File

@@ -1,188 +1,32 @@
use crate::{types::*, ComputerController};
use crate::{types::Rect, ComputerController};
use anyhow::Result;
use async_trait::async_trait;
use tesseract::Tesseract;
use uuid::Uuid;
pub struct LinuxController {
// Placeholder for X11 connection or other state
}
pub struct LinuxController;
impl LinuxController {
pub fn new() -> Result<Self> {
// Initialize X11 connection
tracing::warn!("Linux computer control not fully implemented");
Ok(Self {})
Ok(Self)
}
}
#[async_trait]
impl ComputerController for LinuxController {
async fn move_mouse(&self, _x: i32, _y: i32) -> Result<()> {
anyhow::bail!("Linux implementation not yet available")
}
async fn click(&self, _button: MouseButton) -> Result<()> {
anyhow::bail!("Linux implementation not yet available")
}
async fn double_click(&self, _button: MouseButton) -> Result<()> {
anyhow::bail!("Linux implementation not yet available")
}
async fn type_text(&self, _text: &str) -> Result<()> {
anyhow::bail!("Linux implementation not yet available")
}
async fn press_key(&self, _key: &str) -> Result<()> {
anyhow::bail!("Linux implementation not yet available")
}
async fn list_windows(&self) -> Result<Vec<Window>> {
anyhow::bail!("Linux implementation not yet available")
}
async fn focus_window(&self, _window_id: &str) -> Result<()> {
anyhow::bail!("Linux implementation not yet available")
}
async fn get_window_bounds(&self, _window_id: &str) -> Result<Rect> {
anyhow::bail!("Linux implementation not yet available")
}
async fn find_element(&self, _selector: &ElementSelector) -> Result<Option<UIElement>> {
anyhow::bail!("Linux implementation not yet available")
}
async fn get_element_text(&self, _element_id: &str) -> Result<String> {
anyhow::bail!("Linux implementation not yet available")
}
async fn get_element_bounds(&self, _element_id: &str) -> Result<Rect> {
anyhow::bail!("Linux implementation not yet available")
}
async fn take_screenshot(
&self,
_path: &str,
_region: Option<Rect>,
_window_id: Option<&str>,
) -> Result<()> {
// Enforce that window_id must be provided
if _window_id.is_none() {
anyhow::bail!("window_id is required. You must specify which window to capture (e.g., 'Firefox', 'Terminal', 'gedit'). Use list_windows to see available windows.");
}
anyhow::bail!("Linux implementation not yet available")
anyhow::bail!("Linux screenshot implementation not yet available")
}
async fn extract_text_from_screen(&self, _region: Rect, _window_id: &str) -> Result<String> {
anyhow::bail!("Linux implementation not yet available")
fn move_mouse(&self, _x: i32, _y: i32) -> Result<()> {
anyhow::bail!("Linux mouse control not yet available")
}
async fn extract_text_from_image(&self, _path: &str) -> Result<OCRResult> {
// Check if tesseract is available on the system
let tesseract_check = std::process::Command::new("which")
.arg("tesseract")
.output();
if tesseract_check.is_err() || !tesseract_check.as_ref().unwrap().status.success() {
anyhow::bail!(
"Tesseract OCR is not installed on your system.\n\n\
To install tesseract:\n \
Ubuntu/Debian: sudo apt-get install tesseract-ocr\n \
RHEL/CentOS: sudo yum install tesseract\n \
Arch Linux: sudo pacman -S tesseract\n\n\
After installation, restart your terminal and try again."
);
}
// Initialize Tesseract
let tess = Tesseract::new(None, Some("eng")).map_err(|e| {
anyhow::anyhow!(
"Failed to initialize Tesseract: {}\n\n\
This usually means:\n1. Tesseract is not properly installed\n\
2. Language data files are missing\n\nTo fix:\n \
Ubuntu/Debian: sudo apt-get install tesseract-ocr-eng\n \
RHEL/CentOS: sudo yum install tesseract-langpack-eng\n \
Arch Linux: sudo pacman -S tesseract-data-eng",
e
)
})?;
let text = tess
.set_image(_path)
.map_err(|e| anyhow::anyhow!("Failed to load image '{}': {}", _path, e))?
.get_text()
.map_err(|e| anyhow::anyhow!("Failed to extract text from image: {}", e))?;
// Get confidence (simplified - would need more complex API calls for per-word confidence)
let confidence = 0.85; // Placeholder
Ok(OCRResult {
text,
confidence,
bounds: Rect {
x: 0,
y: 0,
width: 0,
height: 0,
}, // Would need image dimensions
})
}
async fn find_text_on_screen(&self, _text: &str) -> Result<Option<Point>> {
// Check if tesseract is available on the system
let tesseract_check = std::process::Command::new("which")
.arg("tesseract")
.output();
if tesseract_check.is_err() || !tesseract_check.as_ref().unwrap().status.success() {
anyhow::bail!(
"Tesseract OCR is not installed on your system.\n\n\
To install tesseract:\n \
Ubuntu/Debian: sudo apt-get install tesseract-ocr\n \
RHEL/CentOS: sudo yum install tesseract\n \
Arch Linux: sudo pacman -S tesseract\n\n\
After installation, restart your terminal and try again."
);
}
// Take full screen screenshot
let temp_path = format!("/tmp/g3_ocr_search_{}.png", uuid::Uuid::new_v4());
self.take_screenshot(&temp_path, None, None).await?;
// Use Tesseract to find text with bounding boxes
let tess = Tesseract::new(None, Some("eng")).map_err(|e| {
anyhow::anyhow!(
"Failed to initialize Tesseract: {}\n\n\
This usually means:\n1. Tesseract is not properly installed\n\
2. Language data files are missing\n\nTo fix:\n \
Ubuntu/Debian: sudo apt-get install tesseract-ocr-eng\n \
RHEL/CentOS: sudo yum install tesseract-langpack-eng\n \
Arch Linux: sudo pacman -S tesseract-data-eng",
e
)
})?;
let full_text = tess
.set_image(temp_path.as_str())
.map_err(|e| anyhow::anyhow!("Failed to load screenshot: {}", e))?
.get_text()
.map_err(|e| anyhow::anyhow!("Failed to extract text from screen: {}", e))?;
// Clean up temp file
let _ = std::fs::remove_file(&temp_path);
// Simple text search - full implementation would use get_component_images
// to get bounding boxes for each word
if full_text.contains(_text) {
tracing::warn!(
"Text found but precise coordinates not available in simplified implementation"
);
Ok(Some(Point { x: 0, y: 0 }))
} else {
Ok(None)
}
fn click_at(&self, _x: i32, _y: i32, _app_name: Option<&str>) -> Result<()> {
anyhow::bail!("Linux click control not yet available")
}
}

View File

@@ -1,7 +1,5 @@
use crate::ocr::{DefaultOCR, OCREngine};
use crate::{
types::{Rect, TextLocation},
ComputerController,
types::Rect, ComputerController,
};
use anyhow::{Context, Result};
use async_trait::async_trait;
@@ -14,21 +12,12 @@ use core_graphics::window::{
};
use std::path::Path;
pub struct MacOSController {
ocr_engine: Box<dyn OCREngine>,
#[allow(dead_code)]
ocr_name: String,
}
pub struct MacOSController;
impl MacOSController {
pub fn new() -> Result<Self> {
let ocr = Box::new(DefaultOCR::new()?);
let ocr_name = ocr.name().to_string();
tracing::debug!("Initialized macOS controller with OCR engine: {}", ocr_name);
Ok(Self {
ocr_engine: ocr,
ocr_name,
})
tracing::debug!("Initialized macOS controller");
Ok(Self)
}
}
@@ -215,78 +204,6 @@ impl ComputerController for MacOSController {
Ok(())
}
async fn extract_text_from_screen(&self, region: Rect, window_id: &str) -> Result<String> {
// Take screenshot of region first
let temp_path = format!("/tmp/g3_ocr_{}.png", uuid::Uuid::new_v4());
self.take_screenshot(&temp_path, Some(region), Some(window_id))
.await?;
// Extract text from the screenshot
let result = self.extract_text_from_image(&temp_path).await?;
// Clean up temp file
let _ = std::fs::remove_file(&temp_path);
Ok(result)
}
async fn extract_text_from_image(&self, path: &str) -> Result<String> {
// Extract all text and concatenate
let locations = self.ocr_engine.extract_text_with_locations(path).await?;
Ok(locations
.iter()
.map(|loc| loc.text.as_str())
.collect::<Vec<_>>()
.join(" "))
}
async fn extract_text_with_locations(&self, path: &str) -> Result<Vec<TextLocation>> {
// Use the OCR engine
self.ocr_engine.extract_text_with_locations(path).await
}
async fn find_text_in_app(
&self,
app_name: &str,
search_text: &str,
) -> Result<Option<TextLocation>> {
// Take screenshot of specific app window
let home = std::env::var("HOME").unwrap_or_else(|_| "/tmp".to_string());
let temp_path = format!(
"{}/tmp/g3_find_text_{}_{}.png",
home,
app_name,
uuid::Uuid::new_v4()
);
self.take_screenshot(&temp_path, None, Some(app_name))
.await?;
// Get screenshot dimensions before we delete it
let screenshot_dims = get_image_dimensions(&temp_path)?;
// Extract all text with locations
let locations = self.extract_text_with_locations(&temp_path).await?;
// Get window bounds to calculate coordinate transformation
let window_bounds = self.get_window_bounds(app_name)?;
// Clean up temp file
let _ = std::fs::remove_file(&temp_path);
// Find matching text (case-insensitive)
let search_lower = search_text.to_lowercase();
for location in locations {
if location.text.to_lowercase().contains(&search_lower) {
// Transform coordinates from screenshot space to screen space
let transformed =
transform_screenshot_to_screen_coords(location, window_bounds, screenshot_dims);
return Ok(Some(transformed));
}
}
Ok(None)
}
fn move_mouse(&self, x: i32, y: i32) -> Result<()> {
use core_graphics::event::{CGEvent, CGEventTapLocation, CGEventType, CGMouseButton};
use core_graphics::event_source::{CGEventSource, CGEventSourceStateID};
@@ -379,246 +296,6 @@ impl ComputerController for MacOSController {
}
}
impl MacOSController {
/// Get window bounds for an application (helper method)
fn get_window_bounds(&self, app_name: &str) -> Result<(i32, i32, i32, i32)> {
unsafe {
let window_list =
CGWindowListCopyWindowInfo(kCGWindowListOptionOnScreenOnly, kCGNullWindowID);
let array = CFArray::<CFDictionary>::wrap_under_create_rule(window_list);
let count = array.len();
let app_name_lower = app_name.to_lowercase();
for i in 0..count {
let dict = array.get(i).unwrap();
// Get owner name
let owner_key = CFString::from_static_string("kCGWindowOwnerName");
let owner: String = if let Some(value) = dict.find(owner_key.to_void()) {
let s: CFString = TCFType::wrap_under_get_rule(*value as *const _);
s.to_string()
} else {
continue;
};
let owner_lower = owner.to_lowercase();
// Normalize by removing spaces for exact matching
let app_name_normalized = app_name_lower.replace(" ", "");
let owner_normalized = owner_lower.replace(" ", "");
// ONLY accept exact matches (case-insensitive, with or without spaces)
// This prevents "Goose" from matching "GooseStudio"
let is_match =
owner_lower == app_name_lower || owner_normalized == app_name_normalized;
if is_match {
// Get window layer to filter out menu bar windows
let layer_key = CFString::from_static_string("kCGWindowLayer");
let layer: i32 = if let Some(value) = dict.find(layer_key.to_void()) {
let num: core_foundation::number::CFNumber =
TCFType::wrap_under_get_rule(*value as *const _);
num.to_i32().unwrap_or(0)
} else {
0
};
// Skip menu bar windows (layer >= 20)
if layer >= 20 {
tracing::debug!(
"Skipping window for '{}' at layer {} (menu bar)",
owner,
layer
);
continue;
}
// Get window bounds to verify it's a real window
let bounds_key = CFString::from_static_string("kCGWindowBounds");
if let Some(value) = dict.find(bounds_key.to_void()) {
let bounds_dict: CFDictionary =
TCFType::wrap_under_get_rule(*value as *const _);
let x_key = CFString::from_static_string("X");
let y_key = CFString::from_static_string("Y");
let width_key = CFString::from_static_string("Width");
let height_key = CFString::from_static_string("Height");
if let (Some(x_val), Some(y_val), Some(w_val), Some(h_val)) = (
bounds_dict.find(x_key.to_void()),
bounds_dict.find(y_key.to_void()),
bounds_dict.find(width_key.to_void()),
bounds_dict.find(height_key.to_void()),
) {
let x_num: core_foundation::number::CFNumber =
TCFType::wrap_under_get_rule(*x_val as *const _);
let y_num: core_foundation::number::CFNumber =
TCFType::wrap_under_get_rule(*y_val as *const _);
let w_num: core_foundation::number::CFNumber =
TCFType::wrap_under_get_rule(*w_val as *const _);
let h_num: core_foundation::number::CFNumber =
TCFType::wrap_under_get_rule(*h_val as *const _);
let x: i32 = x_num.to_i64().unwrap_or(0) as i32;
let y: i32 = y_num.to_i64().unwrap_or(0) as i32;
let w: i32 = w_num.to_i64().unwrap_or(0) as i32;
let h: i32 = h_num.to_i64().unwrap_or(0) as i32;
// Only accept windows with real bounds (>= 100x100 pixels)
if w >= 100 && h >= 100 {
tracing::debug!("Found valid window bounds for '{}': x={}, y={}, w={}, h={} (layer={})", owner, x, y, w, h, layer);
return Ok((x, y, w, h));
} else {
tracing::debug!(
"Skipping window for '{}': too small ({}x{})",
owner,
w,
h
);
continue;
}
} else {
continue;
}
}
}
}
}
Err(anyhow::anyhow!(
"Could not find window bounds for '{}'",
app_name
))
}
}
/// Get image dimensions from a PNG file
fn get_image_dimensions(path: &str) -> Result<(i32, i32)> {
use std::fs::File;
use std::io::Read;
let mut file = File::open(path)?;
let mut buffer = vec![0u8; 24];
file.read_exact(&mut buffer)?;
// PNG signature check
if &buffer[0..8] != b"\x89PNG\r\n\x1a\n" {
anyhow::bail!("Not a valid PNG file");
}
// Read IHDR chunk (width and height are at bytes 16-23)
let width = u32::from_be_bytes([buffer[16], buffer[17], buffer[18], buffer[19]]) as i32;
let height = u32::from_be_bytes([buffer[20], buffer[21], buffer[22], buffer[23]]) as i32;
Ok((width, height))
}
/// Transform coordinates from screenshot space to screen space
///
/// The screenshot is taken of a window, and Vision OCR returns coordinates
/// relative to the screenshot image. We need to transform these to actual
/// screen coordinates for clicking.
///
/// On Retina displays, screenshots are taken at 2x resolution, so we need
/// to account for this scaling factor.
fn transform_screenshot_to_screen_coords(
location: TextLocation,
window_bounds: (i32, i32, i32, i32), // (x, y, width, height) in screen space
screenshot_dims: (i32, i32), // (width, height) in pixels
) -> TextLocation {
let (win_x, win_y, win_width, win_height) = window_bounds;
let (screenshot_width, screenshot_height) = screenshot_dims;
// Calculate scale factors
// On Retina displays, screenshot is typically 2x the window size
let scale_x = win_width as f64 / screenshot_width as f64;
let scale_y = win_height as f64 / screenshot_height as f64;
tracing::debug!(
"Transform: screenshot={}x{}, window={}x{} at ({},{}), scale=({:.2},{:.2})",
screenshot_width,
screenshot_height,
win_width,
win_height,
win_x,
win_y,
scale_x,
scale_y
);
// Transform coordinates from image space to screen space
// IMPORTANT: macOS screen coordinates have origin at BOTTOM-LEFT (Y increases upward)
// Image coordinates have origin at TOP-LEFT (Y increases downward)
// win_y is the BOTTOM of the window in screen coordinates
// So we need to: (win_y + win_height) to get window TOP, then subtract screenshot_y
let window_top_y = win_y + win_height;
tracing::debug!(
"[transform] Input location in image space: x={}, y={}, width={}, height={}",
location.x,
location.y,
location.width,
location.height
);
tracing::debug!(
"[transform] Scale factors: scale_x={:.4}, scale_y={:.4}",
scale_x,
scale_y
);
let transformed_x = win_x + (location.x as f64 * scale_x) as i32;
let transformed_y = window_top_y - (location.y as f64 * scale_y) as i32;
let transformed_width = (location.width as f64 * scale_x) as i32;
let transformed_height = (location.height as f64 * scale_y) as i32;
tracing::debug!("[transform] Calculation details:");
tracing::debug!(
" - transformed_x = {} + ({} * {:.4}) = {} + {:.2} = {}",
win_x,
location.x,
scale_x,
win_x,
location.x as f64 * scale_x,
transformed_x
);
tracing::debug!(
" - transformed_width = ({} * {:.4}) = {:.2} -> {}",
location.width,
scale_x,
location.width as f64 * scale_x,
transformed_width
);
tracing::debug!(
" - transformed_height = ({} * {:.4}) = {:.2} -> {}",
location.height,
scale_y,
location.height as f64 * scale_y,
transformed_height
);
tracing::debug!(
"Transformed location: screenshot=({},{}) {}x{} -> screen=({},{}) {}x{}",
location.x,
location.y,
location.width,
location.height,
transformed_x,
transformed_y,
transformed_width,
transformed_height
);
TextLocation {
text: location.text,
x: transformed_x,
y: transformed_y,
width: transformed_width,
height: transformed_height,
confidence: location.confidence,
}
}
#[path = "macos_window_matching_test.rs"]
#[cfg(test)]

View File

@@ -1,189 +1,32 @@
use crate::{types::*, ComputerController};
use crate::{types::Rect, ComputerController};
use anyhow::Result;
use async_trait::async_trait;
use tesseract::Tesseract;
use uuid::Uuid;
pub struct WindowsController {
// Placeholder for Windows-specific state
}
pub struct WindowsController;
impl WindowsController {
pub fn new() -> Result<Self> {
tracing::warn!("Windows computer control not fully implemented");
Ok(Self {})
Ok(Self)
}
}
#[async_trait]
impl ComputerController for WindowsController {
async fn move_mouse(&self, _x: i32, _y: i32) -> Result<()> {
anyhow::bail!("Windows implementation not yet available")
}
async fn click(&self, _button: MouseButton) -> Result<()> {
anyhow::bail!("Windows implementation not yet available")
}
async fn double_click(&self, _button: MouseButton) -> Result<()> {
anyhow::bail!("Windows implementation not yet available")
}
async fn type_text(&self, _text: &str) -> Result<()> {
anyhow::bail!("Windows implementation not yet available")
}
async fn press_key(&self, _key: &str) -> Result<()> {
anyhow::bail!("Windows implementation not yet available")
}
async fn list_windows(&self) -> Result<Vec<Window>> {
anyhow::bail!("Windows implementation not yet available")
}
async fn focus_window(&self, _window_id: &str) -> Result<()> {
anyhow::bail!("Windows implementation not yet available")
}
async fn get_window_bounds(&self, _window_id: &str) -> Result<Rect> {
anyhow::bail!("Windows implementation not yet available")
}
async fn find_element(&self, _selector: &ElementSelector) -> Result<Option<UIElement>> {
anyhow::bail!("Windows implementation not yet available")
}
async fn get_element_text(&self, _element_id: &str) -> Result<String> {
anyhow::bail!("Windows implementation not yet available")
}
async fn get_element_bounds(&self, _element_id: &str) -> Result<Rect> {
anyhow::bail!("Windows implementation not yet available")
}
async fn take_screenshot(
&self,
_path: &str,
_region: Option<Rect>,
_window_id: Option<&str>,
) -> Result<()> {
// Enforce that window_id must be provided
if _window_id.is_none() {
anyhow::bail!("window_id is required. You must specify which window to capture (e.g., 'Chrome', 'Terminal', 'Notepad'). Use list_windows to see available windows.");
}
anyhow::bail!("Windows implementation not yet available")
anyhow::bail!("Windows screenshot implementation not yet available")
}
async fn extract_text_from_screen(&self, _region: Rect, _window_id: &str) -> Result<String> {
anyhow::bail!("Windows implementation not yet available")
fn move_mouse(&self, _x: i32, _y: i32) -> Result<()> {
anyhow::bail!("Windows mouse control not yet available")
}
async fn extract_text_from_image(&self, _path: &str) -> Result<OCRResult> {
// Check if tesseract is available on the system
let tesseract_check = std::process::Command::new("where")
.arg("tesseract")
.output();
if tesseract_check.is_err() || !tesseract_check.as_ref().unwrap().status.success() {
anyhow::bail!(
"Tesseract OCR is not installed on your system.\n\n\
To install tesseract on Windows:\n \
1. Download the installer from: https://github.com/UB-Mannheim/tesseract/wiki\n \
2. Run the installer and follow the instructions\n \
3. Add tesseract to your PATH environment variable\n \
4. Restart your terminal/command prompt\n\n\
After installation, restart your terminal and try again."
);
}
// Initialize Tesseract
let tess = Tesseract::new(None, Some("eng")).map_err(|e| {
anyhow::anyhow!(
"Failed to initialize Tesseract: {}\n\n\
This usually means:\n1. Tesseract is not properly installed\n\
2. Language data files are missing\n\nTo fix:\n \
1. Reinstall tesseract from https://github.com/UB-Mannheim/tesseract/wiki\n \
2. Make sure to select 'Additional language data' during installation\n \
3. Ensure tesseract is in your PATH",
e
)
})?;
let text = tess
.set_image(_path)
.map_err(|e| anyhow::anyhow!("Failed to load image '{}': {}", _path, e))?
.get_text()
.map_err(|e| anyhow::anyhow!("Failed to extract text from image: {}", e))?;
// Get confidence (simplified - would need more complex API calls for per-word confidence)
let confidence = 0.85; // Placeholder
Ok(OCRResult {
text,
confidence,
bounds: Rect {
x: 0,
y: 0,
width: 0,
height: 0,
}, // Would need image dimensions
})
}
async fn find_text_on_screen(&self, _text: &str) -> Result<Option<Point>> {
// Check if tesseract is available on the system
let tesseract_check = std::process::Command::new("where")
.arg("tesseract")
.output();
if tesseract_check.is_err() || !tesseract_check.as_ref().unwrap().status.success() {
anyhow::bail!(
"Tesseract OCR is not installed on your system.\n\n\
To install tesseract on Windows:\n \
1. Download the installer from: https://github.com/UB-Mannheim/tesseract/wiki\n \
2. Run the installer and follow the instructions\n \
3. Add tesseract to your PATH environment variable\n \
4. Restart your terminal/command prompt\n\n\
After installation, restart your terminal and try again."
);
}
// Take full screen screenshot
let temp_path = format!("C:\\\\Temp\\\\g3_ocr_search_{}.png", uuid::Uuid::new_v4());
self.take_screenshot(&temp_path, None, None).await?;
// Use Tesseract to find text with bounding boxes
let tess = Tesseract::new(None, Some("eng")).map_err(|e| {
anyhow::anyhow!(
"Failed to initialize Tesseract: {}\n\n\
This usually means:\n1. Tesseract is not properly installed\n\
2. Language data files are missing\n\nTo fix:\n \
1. Reinstall tesseract from https://github.com/UB-Mannheim/tesseract/wiki\n \
2. Make sure to select 'Additional language data' during installation\n \
3. Ensure tesseract is in your PATH",
e
)
})?;
let full_text = tess
.set_image(temp_path.as_str())
.map_err(|e| anyhow::anyhow!("Failed to load screenshot: {}", e))?
.get_text()
.map_err(|e| anyhow::anyhow!("Failed to extract text from screen: {}", e))?;
// Clean up temp file
let _ = std::fs::remove_file(&temp_path);
// Simple text search - full implementation would use get_component_images
// to get bounding boxes for each word
if full_text.contains(_text) {
tracing::warn!(
"Text found but precise coordinates not available in simplified implementation"
);
Ok(Some(Point { x: 0, y: 0 }))
} else {
Ok(None)
}
fn click_at(&self, _x: i32, _y: i32, _app_name: Option<&str>) -> Result<()> {
anyhow::bail!("Windows click control not yet available")
}
}