tail cursor
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@@ -194,9 +194,9 @@ async fn run_interactive_retro(config: Config, show_prompt: bool, show_code: boo
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let mut agent = Agent::new(config, ui_writer).await?;
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// Display initial system messages
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tui.output("SYSTEM: G3 AI CODING AGENT ONLINE");
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tui.output("SYSTEM: READY FOR INPUT");
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tui.output("");
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tui.output("SYSTEM: AGENT ONLINE\n\n");
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tui.output("SYSTEM: READY FOR INPUT\n\n");
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tui.output("\n\n");
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// Display provider and model information
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match agent.get_provider_info() {
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@@ -73,6 +73,8 @@ struct TerminalState {
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status_blink: bool,
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/// Last status blink time
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last_status_blink: Instant,
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/// Whether we're in processing mode (for cursor display)
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is_processing: bool,
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/// Should exit
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should_exit: bool,
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}
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@@ -99,6 +101,7 @@ impl TerminalState {
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provider_info: ("UNKNOWN".to_string(), "UNKNOWN".to_string()),
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status_blink: true,
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last_status_blink: Instant::now(),
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is_processing: false,
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should_exit: false,
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}
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}
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@@ -192,6 +195,13 @@ impl TerminalState {
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fn add_output(&mut self, text: &str) {
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let mut lines = text.lines();
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// Remove any existing cursor from the last line before adding new content
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if let Some(last) = self.output_history.last_mut() {
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if last.ends_with('█') {
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last.pop();
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}
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}
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// Handle the first line specially
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if let Some(first_line) = lines.next() {
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if let Some(last) = self.output_history.last_mut() {
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@@ -208,6 +218,14 @@ impl TerminalState {
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self.output_history.push(line.to_string());
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}
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// Always add cursor at the end if we're in PROCESSING mode
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if self.is_processing {
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if let Some(last) = self.output_history.last_mut() {
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// Add a solid cursor at the end of the last line
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last.push('█');
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}
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}
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// Update scroll state
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// Auto-scroll to bottom only if user hasn't manually scrolled
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if !self.manual_scroll {
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@@ -284,8 +302,21 @@ impl RetroTui {
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TuiMessage::SystemStatus(status) => {
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let was_processing = state.status_line == "PROCESSING";
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state.status_line = status;
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if was_processing && state.status_line == "READY" {
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state.is_processing = state.status_line == "PROCESSING";
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// Remove cursor when exiting PROCESSING mode
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if was_processing && !state.is_processing {
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if let Some(last) = state.output_history.last_mut() {
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if last.ends_with('█') {
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last.pop();
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}
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}
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state.manual_scroll = false; // Reset manual scroll
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} else if !was_processing && state.is_processing {
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// Add cursor when entering PROCESSING mode
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if let Some(last) = state.output_history.last_mut() {
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last.push('█');
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}
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}
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}
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TuiMessage::ContextUpdate {
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