Make research skill self-contained without external scripts

- Rewrite SKILL.md with inline instructions to spawn g3 --agent scout directly
- Extend read_file to handle embedded skill paths (<embedded:name>/SKILL.md)
- Remove scripts field from EmbeddedSkill struct (no longer needed)
- Delete extraction.rs module (was only for script extraction)
- Delete g3-research bash script
- Remove obsolete Async Research Tool section from workspace memory

Skills are now fully portable - they work when g3 is installed as a
binary without access to source files. Agents can read embedded skill
content via read_file with the special <embedded:...> path syntax.
This commit is contained in:
Dhanji R. Prasanna
2026-02-05 14:22:17 +11:00
parent 788debb93a
commit cff32bf0ba
7 changed files with 130 additions and 710 deletions

View File

@@ -12,15 +12,13 @@
use std::collections::HashMap;
/// An embedded skill with its SKILL.md content and optional scripts.
/// An embedded skill with its SKILL.md content.
#[derive(Debug, Clone)]
pub struct EmbeddedSkill {
/// Skill name (must match the name in SKILL.md frontmatter)
pub name: &'static str,
/// Content of SKILL.md
pub skill_md: &'static str,
/// Scripts bundled with the skill: (filename, content)
pub scripts: &'static [(&'static str, &'static str)],
}
/// All embedded skills, compiled into the binary.
@@ -32,9 +30,6 @@ static EMBEDDED_SKILLS: &[EmbeddedSkill] = &[
EmbeddedSkill {
name: "research",
skill_md: include_str!("../../../../skills/research/SKILL.md"),
scripts: &[
("g3-research", include_str!("../../../../skills/research/g3-research")),
],
},
];
@@ -70,7 +65,6 @@ mod tests {
let skill = skill.unwrap();
assert!(skill.skill_md.contains("name: research"), "SKILL.md should have name field");
assert!(!skill.scripts.is_empty(), "Research skill should have scripts");
}
#[test]

View File

@@ -1,234 +0,0 @@
//! Script extraction for embedded skills.
//!
//! Extracts embedded scripts to `.g3/bin/` on first use.
//! Scripts are re-extracted if the embedded version changes.
use anyhow::{Context, Result};
use std::fs;
use std::os::unix::fs::PermissionsExt;
use std::path::{Path, PathBuf};
use tracing::{debug, info};
use super::embedded::get_embedded_skill;
/// Directory where extracted scripts are placed (relative to workspace)
const BIN_DIR: &str = ".g3/bin";
/// Version file to track when scripts need re-extraction
const VERSION_FILE: &str = ".version";
/// Extract a script from an embedded skill to the bin directory.
///
/// Returns the path to the extracted script.
///
/// # Arguments
/// * `skill_name` - Name of the skill containing the script
/// * `script_name` - Name of the script file to extract
/// * `workspace_dir` - Workspace root directory
///
/// # Returns
/// Path to the extracted script, ready to execute.
pub fn extract_script(
skill_name: &str,
script_name: &str,
workspace_dir: &Path,
) -> Result<PathBuf> {
let skill = get_embedded_skill(skill_name)
.with_context(|| format!("Embedded skill '{}' not found", skill_name))?;
let script_content = skill
.scripts
.iter()
.find(|(name, _)| *name == script_name)
.map(|(_, content)| *content)
.with_context(|| format!("Script '{}' not found in skill '{}'", script_name, skill_name))?;
let bin_dir = workspace_dir.join(BIN_DIR);
fs::create_dir_all(&bin_dir)
.with_context(|| format!("Failed to create bin directory: {}", bin_dir.display()))?;
let script_path = bin_dir.join(script_name);
let version_path = bin_dir.join(format!("{}{}", script_name, VERSION_FILE));
// Check if we need to extract (script missing or version changed)
let needs_extraction = if !script_path.exists() {
debug!("Script {} does not exist, extracting", script_path.display());
true
} else if needs_update(&version_path, script_content)? {
debug!("Script {} is outdated, re-extracting", script_path.display());
true
} else {
debug!("Script {} is up to date", script_path.display());
false
};
if needs_extraction {
// Write the script
fs::write(&script_path, script_content)
.with_context(|| format!("Failed to write script: {}", script_path.display()))?;
// Make it executable (Unix only)
#[cfg(unix)]
{
let mut perms = fs::metadata(&script_path)?.permissions();
perms.set_mode(0o755);
fs::set_permissions(&script_path, perms)?;
}
// Write version file (content hash)
let hash = compute_hash(script_content);
fs::write(&version_path, hash)
.with_context(|| format!("Failed to write version file: {}", version_path.display()))?;
info!("Extracted {} to {}", script_name, script_path.display());
}
Ok(script_path)
}
/// Extract all scripts from an embedded skill.
///
/// Returns a vector of (script_name, script_path) pairs.
pub fn extract_all_scripts(
skill_name: &str,
workspace_dir: &Path,
) -> Result<Vec<(String, PathBuf)>> {
let skill = get_embedded_skill(skill_name)
.with_context(|| format!("Embedded skill '{}' not found", skill_name))?;
let mut extracted = Vec::new();
for (script_name, _) in skill.scripts {
let path = extract_script(skill_name, script_name, workspace_dir)?;
extracted.push((script_name.to_string(), path));
}
Ok(extracted)
}
/// Check if a script needs to be updated based on version file.
fn needs_update(version_path: &Path, current_content: &str) -> Result<bool> {
if !version_path.exists() {
return Ok(true);
}
let stored_hash = fs::read_to_string(version_path)
.with_context(|| format!("Failed to read version file: {}", version_path.display()))?;
let current_hash = compute_hash(current_content);
Ok(stored_hash.trim() != current_hash)
}
/// Compute a simple hash of content for version tracking.
/// Uses a fast non-cryptographic hash.
fn compute_hash(content: &str) -> String {
use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};
let mut hasher = DefaultHasher::new();
content.hash(&mut hasher);
format!("{:016x}", hasher.finish())
}
/// Get the path where a script would be extracted.
/// Does not actually extract the script.
pub fn get_script_path(script_name: &str, workspace_dir: &Path) -> PathBuf {
workspace_dir.join(BIN_DIR).join(script_name)
}
/// Check if a script has been extracted.
pub fn is_script_extracted(script_name: &str, workspace_dir: &Path) -> bool {
get_script_path(script_name, workspace_dir).exists()
}
#[cfg(test)]
mod tests {
use super::*;
use tempfile::TempDir;
#[test]
fn test_extract_research_script() {
let temp = TempDir::new().unwrap();
let result = extract_script("research", "g3-research", temp.path());
assert!(result.is_ok(), "Should extract research script: {:?}", result.err());
let script_path = result.unwrap();
assert!(script_path.exists(), "Script should exist after extraction");
// Check it's executable
#[cfg(unix)]
{
let metadata = fs::metadata(&script_path).unwrap();
let mode = metadata.permissions().mode();
assert!(mode & 0o111 != 0, "Script should be executable");
}
// Check content
let content = fs::read_to_string(&script_path).unwrap();
assert!(content.starts_with("#!/bin/bash"), "Should be a bash script");
}
#[test]
fn test_extract_idempotent() {
let temp = TempDir::new().unwrap();
// Extract twice
let path1 = extract_script("research", "g3-research", temp.path()).unwrap();
let path2 = extract_script("research", "g3-research", temp.path()).unwrap();
assert_eq!(path1, path2, "Should return same path");
}
#[test]
fn test_version_tracking() {
let temp = TempDir::new().unwrap();
// Extract
extract_script("research", "g3-research", temp.path()).unwrap();
// Version file should exist
let version_path = temp.path().join(".g3/bin/g3-research.version");
assert!(version_path.exists(), "Version file should exist");
let hash = fs::read_to_string(&version_path).unwrap();
assert!(!hash.is_empty(), "Version file should contain hash");
}
#[test]
fn test_nonexistent_skill() {
let temp = TempDir::new().unwrap();
let result = extract_script("nonexistent", "script", temp.path());
assert!(result.is_err());
assert!(result.unwrap_err().to_string().contains("not found"));
}
#[test]
fn test_nonexistent_script() {
let temp = TempDir::new().unwrap();
let result = extract_script("research", "nonexistent", temp.path());
assert!(result.is_err());
assert!(result.unwrap_err().to_string().contains("not found"));
}
#[test]
fn test_get_script_path() {
let workspace = Path::new("/workspace");
let path = get_script_path("g3-research", workspace);
assert_eq!(path, PathBuf::from("/workspace/.g3/bin/g3-research"));
}
#[test]
fn test_compute_hash() {
let hash1 = compute_hash("hello world");
let hash2 = compute_hash("hello world");
let hash3 = compute_hash("different content");
assert_eq!(hash1, hash2, "Same content should produce same hash");
assert_ne!(hash1, hash3, "Different content should produce different hash");
assert_eq!(hash1.len(), 16, "Hash should be 16 hex chars");
}
}

View File

@@ -39,7 +39,6 @@ mod parser;
mod discovery;
mod prompt;
mod embedded;
pub mod extraction;
pub use parser::Skill;
pub use discovery::discover_skills;