Implement compact display format for read_file, write_file, str_replace, and shell:
- read_file/write_file/str_replace: Single line with dimmed summary and timing
Format: ● tool_name | path [range] | summary | tokens ◉ time
- shell: Two-line format with command header and dimmed output
Format: ● shell | command
└─ output (N lines) | tokens ◉ time
Changes:
- Add print_tool_compact() method to UiWriter trait
- Add is_shell_compact state tracking in ConsoleUiWriter
- Add format_write_file_summary() and format_str_replace_summary() helpers
- Fix duplicate response output by checking if response is empty before printing
- Add finish_streaming_markdown() call before return to flush markdown buffer
Agent: hopper
Added 4 new test files with blackbox/characterization-style integration tests:
- compaction_behavior_test.rs (14 tests): Token cap calculation, thinking mode
disable logic, summary message building, CompactionResult behavior
- retry_behavior_test.rs (17 tests): RetryConfig presets and customization,
RetryResult state handling, retry_operation behavior with simulated errors
- tool_execution_roundtrip_test.rs (16 tests): End-to-end tool execution through
Agent interface for read_file, write_file, shell, str_replace, and TODO tools
- error_classification_test.rs (25 tests): Recoverable vs non-recoverable error
classification, retry delay calculation, edge cases and priority handling
All tests follow integration-first philosophy:
- Test through stable public interfaces
- Assert observable behavior, not implementation details
- Use characterization style to document current behavior
- Enable refactoring by not encoding internal structure
Add ANSI clear-to-end-of-line escape sequence (\x1b[K]) after the
reset code in the context thinning animation. This prevents leftover
background color artifacts when the carriage return overwrites the
line during the flash animation.
Project memory is now stored at analysis/memory.md instead of .g3/memory.md.
This change enables:
- Shared memory across git worktrees (studio agent sessions)
- Version-controlled memory that persists across clones
- Memory changes tracked in git history and reviewable in PRs
Changes:
- crates/g3-core/src/tools/memory.rs: Update get_memory_path() to use analysis/
- crates/g3-cli/src/project_files.rs: Update read_project_memory() path
- crates/g3-core/src/prompts.rs: Update documentation references (2 occurrences)
- analysis/memory.md: Add memory file (copied from .g3/memory.md)
Changes:
- Fix JSON path for session logs: now reads from context_window.conversation_history
(with fallback to messages for backwards compatibility)
- Remove 500-character truncation to show full summary
- Add termimad dependency for terminal markdown rendering
- Display summary with proper markdown formatting (headers, bold, code, lists)
The extract_session_summary() function was looking for messages at the wrong
JSON path. Session logs store conversation history at context_window.conversation_history,
not at the top-level messages key.
Consolidate duplicated logic into canonical shared functions:
- Extract load_config_with_cli_overrides() to utils.rs
- Was duplicated in lib.rs and accumulative.rs with subtle differences
- lib.rs version had Chrome diagnostics + provider validation
- accumulative.rs version was missing both
- Now all callers use the complete canonical implementation
- Extract combine_project_content() to project_files.rs
- Was duplicated inline in lib.rs and agent_mode.rs
- Simplified implementation using iterator flatten
- Added unit tests for all cases
This eliminates drift risk where the duplicated implementations
could diverge over time (accumulative.rs was already missing
Chrome diagnostics and provider validation).
Agent: fowler
Studio enables running multiple g3 agents concurrently without conflicts
by using git worktrees for isolation.
Features:
- studio run --agent <name> [args...]: Create worktree, spawn g3, tail output
- studio list: Show all active sessions
- studio status <id>: Show session details and summary
- studio accept <id>: Merge session branch to main and cleanup
- studio discard <id>: Delete session without merging
Each session gets:
- Isolated worktree at .worktrees/sessions/<agent>/<session-id>
- Dedicated branch: sessions/<agent>/<session-id>
- Short UUID (8 chars) for easy reference
- Automatic --workspace and --agent flags passed to g3
Added first_user_message field to Fragment struct that captures the
full first user message (task) from the dehydrated conversation.
This is now displayed at the top of the stub with a 📋 Task: prefix.
Removed the Topics section from the stub since the full task provides
better context for forensics and debugging.
Agent: g3
The UTF-8 string slicing pattern is better suited as a remembered
pattern in project memory rather than a static AGENTS.md section.
This keeps AGENTS.md focused on codebase-specific invariants while
the pattern remains accessible for reference.
Agent: g3
ACD (Aggressive Context Dehydration) fixes:
- Fixed dehydrate_context() to extract turn summary from context window
instead of using the passed-in final_response (which contained only
the timing footer, not the actual LLM response)
- Removed final_response parameter from dehydrate_context() since it
now self-extracts the last assistant message as the summary
- This ensures the actual turn summary is preserved after dehydration,
not just the timing footer
New /dump command:
- Added /dump command to dump entire context window to tmp/ for debugging
- Shows message index, role, kind, content length, and full content
- Available in both console and machine modes
UTF-8 safety:
- Fixed truncate_to_word_boundary() to use character indices instead of
byte indices, preventing panics on multi-byte UTF-8 characters
- Added UTF-8 string slicing guidance to AGENTS.md
Agent: g3
When read_file is called with an end position beyond the file length,
instead of returning an error that forces a retry, now clamps to the
actual file length and returns the content with an informative message.
This eliminates wasteful retry cycles where the LLM had to make a
second request with the corrected end position.
Change read_file output format so the "🔍 N lines read" appears as
the last line after the file content, not before it. This keeps the
output cleaner with just one metadata line at the end.
1. str_replace: Show insertion/deletion counts with colors
"✅ +N insertions | -M deletions" (green/red)
2. write_file: Compact format with human-readable sizes
"✅ wrote N lines | Xk chars"
3. read_file: Cleaner format
"🔍 N lines read" instead of "📄 File content (N lines)"
4. webdriver_quit: Show correct driver name (safaridriver vs chromedriver)
5. read_file: When start position exceeds file length, read last 100 chars
with explanation instead of failing
6. shell: Remove redundant "Command failed:" prefix from error messages
When a code block ended without a trailing newline after the closing
\`\`\`, two bugs occurred in flush_incomplete():
1. The closing \`\`\` was included as part of the code block content
(displayed with syntax highlighting)
2. The same \`\`\` was then emitted again as literal text because
current_line was not cleared after being pushed to block_buffer
The fix:
- Check if current_line is the closing fence before adding to block_buffer
- Always clear current_line after processing in the CodeBlock case
Added two tests:
- test_code_fence_after_blank_line: code fence with trailing newline
- test_code_fence_no_trailing_newline: code fence without trailing newline
The agent mode header now shows:
- Agent name in uppercase with box art
- Working directory (truncated if too long)
- Status indicators for README, AGENTS.md, and Memory loading
- Task preview if provided
Also exports truncate_for_display and adds truncate_path_for_display
helper functions in project_files module.
The JSON tool call filter was outputting newlines immediately as they
were encountered. When the LLM output contained multiple newlines before
a tool call, each newline was output before the tool call JSON was
detected and suppressed, leaving orphaned blank lines in the output.
Changes:
- Add pending_newlines field to FilterState to buffer newlines at line start
- First newline after content is output immediately, subsequent ones buffered
- When tool call confirmed, pending_newlines cleared (suppressing extra blanks)
- When not a tool call, pending_newlines output with the buffer
- Add flush_json_tool_filter() to flush pending content at end of streaming
- Update tests to reflect new behavior
- Add tests for newline suppression behavior
Extract three cohesive modules from the monolithic lib.rs (3188 -> 2785 lines):
- metrics.rs (147 lines): Turn metrics tracking and histogram generation
- TurnMetrics struct
- format_elapsed_time() for human-readable durations
- generate_turn_histogram() for performance visualization
- Added unit tests for core functions
- project_files.rs (181 lines): Project file reading utilities
- read_agents_config() for AGENTS.md loading
- read_project_readme() for README detection
- read_project_memory() for .g3/memory.md
- extract_readme_heading() for display
- Added unit tests
- coach_feedback.rs (129 lines): Coach feedback extraction from session logs
- extract_from_logs() main entry point
- Helper functions for log parsing and text extraction
All modules have clear single responsibilities, improved documentation,
and maintain identical behavior to the original inline functions.
Agent: carmack
Collapsed nested if statements that check related conditions into
single conditions using &&. This improves readability by making
the logical relationship between conditions explicit.
Files changed:
- feedback_extraction.rs: 3 instances of tool_use/final_output checks
- tools/todo.rs: 1 instance of todo completion check
Agent: fowler
The function had two branches that both returned line.to_string():
- when !should_truncate
- when line.chars().count() <= max_width
Merged into a single condition. Also updated format! to use
inline variable syntax per clippy suggestion.
Agent: fowler
Agent mode was only loading README.md but not AGENTS.md or project
memory (.g3/memory.md). This meant agents were missing important
context that normal mode had access to.
Now agent mode uses the same read_agents_config(), read_project_readme(),
and read_project_memory() functions as normal mode, combining all three
into the agent context.
Simplify auto-memory by always enabling it in agent mode instead of
requiring the --auto-memory flag. This makes sense because:
- Agent mode is non-interactive, so blocking is acceptable
- Agents benefit from automatically saving discoveries to memory
- Reduces flag complexity for users
The --auto-memory flag still works for other modes if desired.
The --auto-memory flag was not being passed to run_agent_mode() and
send_auto_memory_reminder() was not being called after agent task
execution.
Changes:
- Pass auto_memory parameter to run_agent_mode()
- Add auto_memory parameter to run_agent_mode() function signature
- Call agent.set_auto_memory(true) when flag is enabled
- Call send_auto_memory_reminder() after execute_task() in agent mode
Adds a new --auto-memory CLI flag that automatically sends a reminder
to the LLM after each turn where tools were called, prompting it to
call the remember tool if it discovered any key code locations.
Changes:
- Add auto_memory field and set_auto_memory() method to Agent
- Add tool_calls_this_turn tracking in execute_tool_in_dir()
- Add send_auto_memory_reminder() that sends reminder after tool use
- Add --auto-memory CLI flag and wire it up in console/machine modes
- Call send_auto_memory_reminder() in single-shot and interactive modes
- Add visible status messages for auto-memory actions
Fixes bug where tool calls were not being tracked when execute_tool_in_dir
was called directly with working_dir=None.
The format_header() function was not calling format_inline_content()
to process inline formatting like **bold**, *italic*, and `code`
within headers. This caused raw markdown markers to appear in output.
Added 4 tests to verify the fix:
- test_bold_inside_header
- test_italic_inside_header
- test_code_inside_header
- test_mixed_formatting_inside_header
The code fence (```) was not being properly detected during streaming,
causing it to be rendered as inline code instead of a code block.
Root cause: When buffering a code fence after seeing ```, the code
was returning early for ALL characters including newlines. This meant
handle_newline() was never called and block_state was never set to
BlockState::CodeBlock.
Fixes:
- Don't return early for newlines when buffering code fence, allow them
to fall through to handle_newline()
- Support indented code fences (up to 3 spaces per CommonMark spec) by
using trim_start() when checking for ``` at line start
- Remove IMPORTANT FOR CODING section (~1,500 chars of coding guidelines)
- Remove <use_parallel_tool_calls> block (~500 chars)
- Remove unused const_format dependency from g3-core
- Simplify get_system_prompt_for_native() to just return base prompt
- Response Guidelines now cleanly ends the static prompt
Prompt reduced from ~8,500 to ~6,500 characters.
- Add description field to SessionContinuation struct
- Extract first user message (truncated to ~60 chars at word boundary)
- Display as quoted text instead of session ID hash
- Fall back to session ID if no description available
Example: [2 hours ago] 'when I call /resume it only shows me 2 sessions...'
- Change run_autonomous to return Agent instead of () so session
continuation is properly saved in accumulative mode
- Update format_session_time to show relative times ("2 hours ago",
"yesterday") for recent sessions and dates for older ones
- Handle Ctrl+C cancellation gracefully with informative message
Fix session detection:
- Add save_session_continuation() calls at all session exit points
- Sessions now properly create .g3/session symlink for resume detection
- Fixes issue where g3 wasn't offering to resume previous sessions
Add /resume command:
- New list_sessions_for_directory() to scan available sessions
- New switch_to_session() method to safely switch between sessions
- Shows numbered list with timestamps, context %, and TODO status
- Saves current session before switching (can be resumed later)
- Restores full context if <80% used, otherwise uses summary
- Machine mode supports /resume and /resume <number>
Documentation:
- Add /clear and /resume to CONTROL_COMMANDS.md
- Update /help output with new commands
When the scout agent fails (e.g., context window exhaustion), now:
- Captures both stdout and stderr from the scout process
- Detects context window exhaustion errors with specific patterns
- Provides detailed, actionable error messages to the user
- Shows suggestions for how to work around the issue
- Includes technical details (exit code, error output) for debugging
Handles two failure modes:
1. Scout agent exits with non-zero status
2. Scout agent exits successfully but doesn't produce valid report markers
Both cases now surface clear error messages instead of cryptic failures.