Files
g3/crates/g3-console/src/launch.rs
Jochen 52f78653b4 add context window monitor
Writes the current context window to logs/current_context_window (uses a symlink to a session ID).

This PR was unfortunately generated by a different LLM and did a ton of superficial reformating, it's actually a fairly small and benign change, but I don't want to roll back everything. Hope that's ok.
2025-11-27 21:00:02 +11:00

65 lines
1.9 KiB
Rust

use serde::{Deserialize, Serialize};
use std::fs;
use std::path::PathBuf;
use tracing::info;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ConsoleState {
pub theme: String,
pub last_workspace: Option<String>,
pub g3_binary_path: Option<String>,
pub last_provider: Option<String>,
pub last_model: Option<String>,
}
impl Default for ConsoleState {
fn default() -> Self {
Self {
theme: "dark".to_string(),
last_workspace: None,
g3_binary_path: None,
last_provider: Some("databricks".to_string()),
last_model: Some("databricks-claude-sonnet-4-5".to_string()),
}
}
}
impl ConsoleState {
pub fn load() -> Self {
let config_path = Self::config_path();
if config_path.exists() {
if let Ok(content) = fs::read_to_string(&config_path) {
return serde_json::from_str(&content).unwrap_or_else(|e| {
tracing::warn!("Failed to parse console state: {}", e);
Self::default()
});
}
}
Self::default()
}
pub fn save(&self) -> anyhow::Result<()> {
let config_path = Self::config_path();
info!("Saving console state to: {:?}", config_path);
// Create parent directory if it doesn't exist
if let Some(parent) = config_path.parent() {
fs::create_dir_all(parent)?;
}
let content = serde_json::to_string_pretty(self)?;
fs::write(&config_path, content)?;
info!("Console state saved successfully to: {:?}", config_path);
Ok(())
}
fn config_path() -> PathBuf {
// Use explicit ~/.config/g3/console.json path as per requirements
let home = dirs::home_dir().unwrap_or_else(|| PathBuf::from("."));
home.join(".config").join("g3").join("console.json")
}
}